

Triangle:Back To Home
TRIANGLE: BACK TO HOME
A Journey of Geometric Precision
GAME INFO
Type: Platform Jumping / Puzzle
Difficulty: ★★★☆☆
Duration: 15-30 minutes
Tags: #Geometric #Physics #Precision
PREMISE
You are a lost triangle.
In this dangerous geometric world, your only goal is... to go home.
Simple, right? But this world won't let you leave easily.
Precise jumps, perfect timing, calm judgment - all are essential.
CONTROLS
[←] [→] Move left/right
[SPACE] Jump
[CLICK] Start game
Tip: Inertia system enabled. Quick stops and turns require skill.
GAME MECHANICS
◆ Energy Collection
- Energy orbs can be collected in the scene
- Collecting all energy orbs may grant extra rewards
◆ Level Objectives
- Find and reach the "HOME" marker
- Avoid falling into the void
- Beware of moving obstacles
◆ Physics System
- Realistic gravity simulation
- Momentum conservation (you will slide)
- Precise collision detection
SURVIVAL TIPS
- Observe Terrain - Spend a few seconds observing platform layout before starting
- Control Speed - Don't always sprint, sometimes slow is safer
- Predict Landing - Calculate landing position before jumping, consider inertia
- Use Short Jumps - Lightly tap space for lower, more precise jumps
- Stay Calm - Failure is normal, death is the teacher
TECHNICAL NOTES
- Canvas 2D rendering
- Custom physics engine
- 60fps fixed frame rate
- Sound effects generated by Web Audio API
- JS13kGames competition entry (<13KB)
DEVELOPER MESSAGE
"This is a story about going home.
But in game development, the road home is never simple.
Every jump requires faith, every failure is learning.
I hope you find your own way home in this geometric world."
CREDITS
Game Design & Programming: [JS13kGames Entry]
Art Style: Minimalist Geometry
Sound: Procedural Generation
Special Thanks: JS13kGames Community
Click to start, the triangle is waiting for you to take it home...