

Eating Frenzy
Eating Frenzy
Released:2026-05-09
Technology:unity
Platforms:Browser (desktop)
About Eating Frenzy
Eating Frenzy, also listed in the source folder as Black Hole Devour, is a Unity prototype about controlling a moving hole across a 3D surface. The hole reshapes the ground mesh as it moves, letting nearby objects fall in or get swallowed.
The project does not include a full official level description, so the introduction focuses on the confirmed core mechanic. It is a simple, physical, mouse-driven concept where the main satisfaction comes from guiding the hole into the right position and watching objects disappear.
Key Features
- Mouse-controlled black hole movement on a 3D surface.
- Dynamic mesh deformation around the hole center.
- Objects such as cubes or balls can be guided into the hole.
- Prototype-style gameplay focused on the swallowing mechanic.
How to Play
- Press Space to start the prototype.
- Move the mouse to guide the hole across the surface.
- Approach objects and position the hole under or near them.
- Keep moving to swallow more objects as they fall in.
Controls
- Space: Start the game.
- Mouse movement: Move the hole on the X / Z ground plane.
- Goal: Guide the hole toward objects so they fall in or get swallowed.

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